gramina: Photo of a stalk of grass; Gramina references the graminae, the grasses (Default)
gramina ([personal profile] gramina) wrote in [community profile] adventures_in_azeroth 2011-12-01 07:07 pm (UTC)

I managed to get through the Orc starting quests by figuring that Ekka was young and hadn't figured out yet that Enemies were people too, and perhaps torture and random killing of people who couldn't choose to fight or not fight was not exactly perfectly aligned with cultural values like honor and respect.

Contrariwise, there's a Stormwind quest where you're supposed to go beat up a prisoner until he gives you information and then kill him; I still don't know how that turns out, because I have yet to have an alliance-side character who thought that was an acceptable way to treat a prisoner.

The Horde-side quests have the advantage that the Horde is often the underdog -- they're defending their *actual homes* against the people who are trying to drive them out, while Alliance is trying to protect settlers from the forces that want to retain their rights to the land being settled. (Gosh, familiar tropes much?)

But both sides end up having to interact with Forsaken, as well as fighting the forces of the Lich King; I just find I can't get much past level 20 on a Forsaken without either getting bored or getting stuck because the next Required Quest is one I won't do. I may eventually work out a backstory for a character who thinks poisoning an entire village is peachy-keen, but I haven't managed it yet. ...Maybe a lunatic, who's decided that being undead means being immortal and is therefore the best thing since sliced bread and it's a gift that should be shared with *everyone*?

Anyway. :) I like running dwarves, gnomes, worgen, and orcs best, I think, with tauren, night-elves, and draenai (sp?) coming in fairly close second.

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